Warmaster Revolution
Our first games using the new Warmaster Revolution Rules.AAR Orcs & Goblins Vs Araby
Dwarfs Vs Empire
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| Orc Deployment. So far so good. |
I'm a big fan of Warmaster and would like to play more. It seems the new Warmaster Revolution rules might be a kickstart for more interest.
One new rule is that if a commander fails his first command roll of the turn then the unit or brigade he was ordering gets a half pace move. (No charge or change of formation though.)
This should make a big difference to Orcs. Even more to Trolls!
We used the scouting rules for the first time. (A lot of firsts during this game.)
You allocate a portion of your force to scouting. Different types of troops contribute various 'scouting-points'. Each player adds 2D6 to their total and the highest score 'wins' scouting.
- Winner puts on the table all the troops allocated to scouting.
- Loser puts his complete army on the table.
- Winner deploys the remainder of his army.
With A flying character, wolf riders and 5 units of goblins, ... I won the scouting roll
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| Araby Army |
The Araby army looks really interesting. Lots of unit types and special rules you don't see very often. I'd read the magic carpets shooting was deadly. The unit of elephants look like they can throw out a lot of dice on the attack.
I didn't take many pictures this time. Some that I did were pretty blurry.
It has been a while since I played Warmaster and it quickly became obvious I had forgotten most of the lessons I had already learned. I did remember to point my giants directly towards the enemy at deployment time. Unfortunately with one of them I angled it forward in front of my unit of wolf riders. The giant failed the second order. When I rolled on the 'Giant-Goes-Wild' table it promptly headed for the base line. It ran into and attacked the unit of Wolf Riders in the process. If this happens to you and your reaction is to laugh out loud..... Orc&Goblin probably 'is' the right army for you.
The other giant did better... almost.
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| Araby Conundrum |
The Araby army thundered forward. Enthusiastic infantry raced ahead. They stopped out of sight behind the crest line of a ridge. My second Giant almost made it into contact but stopped short. The Araby guards were now faced with the prospect of having to charge the Giant in the front if they went in on initiative.
Instead the Caliph ordered the the Elephants to take on the Giant. .... after a successful first order they refused to charge into contact.
The guards and other infantry did scramble up and over the ridge line, desperately trying to get far enough past the giant so that it couldn't see them to charge on initiative. With a fair bit of stand shuffling they managed it. The disappointed giant watched them go past. He was cheered up considerably when he saw the elephants to his front.
Meanwhile:
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| They shall not pass. |
The wolf riders along with some Orcs & Goblins blocked he approach of Camel riders.
There was an earlier mirage that was charged by goblins on initiative. According to the goblins they won that combat. (A mirage unit generated by an Arbay spell evaporates when contacted by any unit. I'm still claiming it as a victory for the goblins though.)
The rest of the game was lost in the mist of time. (I didn't take any more photographs.)
Conclusion:
Despite the long gap since last playing and the pile of new (modified) rules...... I was very happy with the way it came together. A lot of niggling little questions came up. (Especially with what supporting units can and can't do during pursuit.) A close reading of the rules will probably clear up most of the issues. What's left over I will post on the Specialist Arms forum.
The game on the other table was Dwarfs Vs Empire. Rash dwarf charges, hurty Empire artillery and knights staying out of trouble appeared to be the story of the game. I could be wrong.
I do know that the Dwarf's broke.
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| Dwarfs advance |
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| Still advancing. Short legs towards big cannons! |
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| Troll slayers, supported by Warriors, make contact. |
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| Gyrocopter targeting knight's flanks |







